Mid-Senior 3D Environment Artist with 3+ years of experience creating high-quality game assets for AAA titles and major franchises.
Proven expertise in full 3D production pipeline from concept to engine implementation across Maya, ZBrush, Substance Suite, and Unreal Engine.
Successfully contributed to 5+ AAA titles for Sony Interactive Entertainment, Epic Games and other leading studios.
Recognized for technical excellence, leadership capabilities and ability to adapt to diverse proprietary workflows and art styles
Notable Shipped Titles:
Death Stranding 2: On the Beach
Fortnite | The Simpsons
Fortnite | South Park
Responsibilities include creating 3D props, 3D environment assets, character accessories.
I was responsible for creating the entire game art including the UI/UX for a mobile trading card game made in Unity. As this company was a startup I also had other responsibilities such as project management and closely working along with the front end unity developers and the backend developers for server and data management.