4 years ago I made this shoe for an Art Test which got me shortlisted for the job. Unarchiving it for now.
A mid poly model and references were provided.
_________________________________________
PROCESS :
- Maya, ZBrush for Low and High poly modeling and Textured in Substance Painter
- Applied various advanced texturing techniques.
- Rendered in Marmoset Toolbag
- Created in less than 5 hours.
_________________________________________
I had already worked on leather materials at the time in substance painter which definitely helped. Looking back, the UVs could've been significantly better.